Pokemon Unity
A pokemon clone made using Unity
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The RecoveryItem class manages all the recovery item logic More...
Public Member Functions | |
override bool | Use (Pokemon pokemon) |
Use the recovery item More... | |
virtual bool | Use (Pokemon pokemon) |
Additional Inherited Members | |
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string | Name [get] |
string | Description [get] |
Sprite | Icon [get] |
The RecoveryItem class manages all the recovery item logic
Definition at line 7 of file RecoveryItem.cs.
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virtual |
Use the recovery item
pokemon | The pokemon to use the item on |
Reimplemented from ItemBase.
Definition at line 29 of file RecoveryItem.cs.