Pokemon Unity
A pokemon clone made using Unity
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The ItemBase class manage the basic data for all items More...
Public Member Functions | |
virtual bool | Use (Pokemon pokemon) |
Properties | |
string | Name [get] |
string | Description [get] |
Sprite | Icon [get] |
The ItemBase class manage the basic data for all items
Definition at line 6 of file ItemBase.cs.
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virtual |
Reimplemented in RecoveryItem.
Definition at line 16 of file ItemBase.cs.
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get |
Definition at line 13 of file ItemBase.cs.
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get |
Definition at line 14 of file ItemBase.cs.
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get |
Definition at line 12 of file ItemBase.cs.