Pokemon Unity
A pokemon clone made using Unity
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The MoveBase class stores all data for a move More...
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string | MoveName [get] |
string | Description [get] |
PokemonType | Type [get] |
int | Power [get] |
int | Accuracy [get] |
bool | AlwaysHits [get] |
int | PP [get] |
int | Priority [get] |
MoveCategory | Category [get] |
MoveEffects | Effects [get] |
List< SecondaryEffects > | SecondaryEffects [get] |
MoveTarget | Target [get] |
The MoveBase class stores all data for a move
Definition at line 22 of file MoveBase.cs.
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Definition at line 68 of file MoveBase.cs.
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Definition at line 73 of file MoveBase.cs.
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Definition at line 88 of file MoveBase.cs.
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Definition at line 53 of file MoveBase.cs.
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Definition at line 93 of file MoveBase.cs.
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Definition at line 48 of file MoveBase.cs.
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Definition at line 63 of file MoveBase.cs.
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Definition at line 78 of file MoveBase.cs.
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Definition at line 83 of file MoveBase.cs.
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Definition at line 98 of file MoveBase.cs.
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Definition at line 103 of file MoveBase.cs.
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Definition at line 58 of file MoveBase.cs.