Pokemon Unity
A pokemon clone made using Unity
Loading...
Searching...
No Matches
MoveBase Class Reference

The MoveBase class stores all data for a move More...

Inheritance diagram for MoveBase:
[legend]
Collaboration diagram for MoveBase:
[legend]

Properties

string MoveName [get]
 
string Description [get]
 
PokemonType Type [get]
 
int Power [get]
 
int Accuracy [get]
 
bool AlwaysHits [get]
 
int PP [get]
 
int Priority [get]
 
MoveCategory Category [get]
 
MoveEffects Effects [get]
 
List< SecondaryEffectsSecondaryEffects [get]
 
MoveTarget Target [get]
 

Detailed Description

The MoveBase class stores all data for a move

Definition at line 22 of file MoveBase.cs.

Property Documentation

◆ Accuracy

int MoveBase.Accuracy
get

Definition at line 68 of file MoveBase.cs.

◆ AlwaysHits

bool MoveBase.AlwaysHits
get

Definition at line 73 of file MoveBase.cs.

◆ Category

MoveCategory MoveBase.Category
get

Definition at line 88 of file MoveBase.cs.

◆ Description

string MoveBase.Description
get

Definition at line 53 of file MoveBase.cs.

◆ Effects

MoveEffects MoveBase.Effects
get

Definition at line 93 of file MoveBase.cs.

◆ MoveName

string MoveBase.MoveName
get

Definition at line 48 of file MoveBase.cs.

◆ Power

int MoveBase.Power
get

Definition at line 63 of file MoveBase.cs.

◆ PP

int MoveBase.PP
get

Definition at line 78 of file MoveBase.cs.

◆ Priority

int MoveBase.Priority
get

Definition at line 83 of file MoveBase.cs.

◆ SecondaryEffects

List<SecondaryEffects> MoveBase.SecondaryEffects
get

Definition at line 98 of file MoveBase.cs.

◆ Target

MoveTarget MoveBase.Target
get

Definition at line 103 of file MoveBase.cs.

◆ Type

PokemonType MoveBase.Type
get

Definition at line 58 of file MoveBase.cs.


The documentation for this class was generated from the following file: