Pokemon Unity
A pokemon clone made using Unity
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SecondaryEffects Class Reference

The SecondaryEffects class manages all secondary effects for pokemon moves More...

Inheritance diagram for SecondaryEffects:
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Collaboration diagram for SecondaryEffects:
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Properties

int Chance [get]
 
MoveTarget Target [get]
 
- Properties inherited from MoveEffects
List< StatBoostBoosts [get]
 
ConditionID Status [get]
 
ConditionID VolatileStatus [get]
 

Detailed Description

The SecondaryEffects class manages all secondary effects for pokemon moves

Definition at line 34 of file MoveEffects.cs.

Property Documentation

◆ Chance

int SecondaryEffects.Chance
get

Definition at line 39 of file MoveEffects.cs.

◆ Target

MoveTarget SecondaryEffects.Target
get

Definition at line 44 of file MoveEffects.cs.


The documentation for this class was generated from the following file: