Pokemon Unity
A pokemon clone made using Unity
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Move Class Reference

The Move class manages all moves for pokemon and stores info about a pokemon's move More...

Public Member Functions

 Move (MoveBase pBase)
 The Move class manages all moves for pokemon and stores info about a pokemon's move More...
 
void IncreasePP (int amt)
 
 Move (MoveSaveData saveData)
 
MoveSaveData GetSaveData ()
 

Properties

MoveBase Base [get, set]
 
int PP [get, set]
 

Detailed Description

The Move class manages all moves for pokemon and stores info about a pokemon's move

Definition at line 6 of file Move.cs.

Constructor & Destructor Documentation

◆ Move() [1/2]

Move.Move ( MoveBase  pBase)

The Move class manages all moves for pokemon and stores info about a pokemon's move

Parameters
pBaseThe move base

Definition at line 15 of file Move.cs.

◆ Move() [2/2]

Move.Move ( MoveSaveData  saveData)

Definition at line 26 of file Move.cs.

Member Function Documentation

◆ GetSaveData()

MoveSaveData Move.GetSaveData ( )

Definition at line 32 of file Move.cs.

◆ IncreasePP()

void Move.IncreasePP ( int  amt)

Definition at line 21 of file Move.cs.

Property Documentation

◆ Base

MoveBase Move.Base
getset

Definition at line 8 of file Move.cs.

◆ PP

int Move.PP
getset

Definition at line 9 of file Move.cs.


The documentation for this class was generated from the following file: