Pokemon Unity
A pokemon clone made using Unity
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This is the complete list of members for Pokemon, including all inherited members.
ApplyBoosts(List< StatBoost > statBoosts) | Pokemon | |
Attack (defined in Pokemon) | Pokemon | |
Base (defined in Pokemon) | Pokemon | |
CheckForLevelUp() | Pokemon | |
CureStatus() | Pokemon | |
CureVolatileStatus() | Pokemon | |
CurrentMove (defined in Pokemon) | Pokemon | |
DecreaseHP(int damage) | Pokemon | |
Defense (defined in Pokemon) | Pokemon | |
Exp (defined in Pokemon) | Pokemon | |
GetLearnableMoveAtCurrentLevel() (defined in Pokemon) | Pokemon | |
GetRandomMove() | Pokemon | |
GetSaveData() (defined in Pokemon) | Pokemon | |
HP (defined in Pokemon) | Pokemon | |
IncreaseHP(int amt) (defined in Pokemon) | Pokemon | |
Init() | Pokemon | |
LearnMove(LearnableMove moveToLearn) (defined in Pokemon) | Pokemon | |
Level (defined in Pokemon) | Pokemon | |
MaxHp (defined in Pokemon) | Pokemon | |
Moves (defined in Pokemon) | Pokemon | |
OnAfterTurn() | Pokemon | |
OnBattleOver() | Pokemon | |
OnBeforeTurn() | Pokemon | |
OnHPChanged (defined in Pokemon) | Pokemon | |
OnStatusChanged (defined in Pokemon) | Pokemon | |
Pokemon(PokemonBase pBase, int pLevel) (defined in Pokemon) | Pokemon | |
Pokemon(PokemonSaveData saveData) (defined in Pokemon) | Pokemon | |
SetStatus(ConditionID conditionID) | Pokemon | |
SetVolatileStatus(ConditionID conditionID) | Pokemon | |
SpecialAttack (defined in Pokemon) | Pokemon | |
SpecialDefense (defined in Pokemon) | Pokemon | |
Speed (defined in Pokemon) | Pokemon | |
StatBoosts (defined in Pokemon) | Pokemon | |
Stats (defined in Pokemon) | Pokemon | |
Status (defined in Pokemon) | Pokemon | |
StatusChanges (defined in Pokemon) | Pokemon | |
StatusTime (defined in Pokemon) | Pokemon | |
TakeDamage(Move move, Pokemon attacker) | Pokemon | |
VolatileStatus (defined in Pokemon) | Pokemon | |
VolatileStatusTime (defined in Pokemon) | Pokemon |